Glossary and Guide to Theoretical Claims.

	All entries and cross-entries are in italics.  Relevant sections are cited in most 
entries.
absent-mindedness.  See absorbed state.
absorbed state.  (7.7) Empirically, a state like fantasy, selective attention, absent-minded 
day-dreaming and  probably hypnosis, in which conscious experience is unusually 
resistant to distraction.  Theoretically, a  case in which access to the Global Workspace  
(GW)  is  controlled by a  coherent context hierarchy , giving  little  opportunity for 
outside information to compete for conscious access  (4.32). See als ideomotor theory, 
access, and options context.
access,  attentional control of access to consciousness.  Following common-sense usage,  
a distinction is made between consciousness  and attention, where attention is treated as 
the set of mechanisms that control access to consciousness (8.00). See voluntary 
attention,  automatic control of attention. 
Access-Control Function of the GW system.  Repeated conscious access to an event can 
increase the likelihood of accessing the event in the future (8.00).  One of the 18 or so 
distinguishable functions of the cognitive architecture developed here. See Prioritizing 
Function (10.5).
accomodation.  In Piagetian theory, a demand for adaptation that requires new mental 
structures.  In the present perspective,  the pole of the adaptation  dimension in which 
new contexts  are needed to deal with input (5.1). 
acontextual  (4.12). A coined term, along the lines of Markus and Sentis' (19xx) 
"aschematic," to mean the absence of the appropriate dominant context  needed to 
interpret some potentially conscious input. Selective attention  may operate by making 
non-attended information acontextual, fixedness  in perception and cognition may have 
this effect, and perceptual learning may be viewed as the acquisition of a context for 
interpreting the perceptual input, thus going from an acontextual to a contextual state. 
action fiat. In William James' ideomotor theory, the momentary conscious decision to 
carry out a previously prepared action, a notion that can easily be interpreted in GW 
theory  (7.1, 7.3).
action schema.  One of the structural components of action, as shown, for example, by  
action errors,  which often cause actions to decompose along structural lines (1.44).  See 
goal context. 
activation. A widely used theoretical mechanism in which numbers are assigned to 
nodes in a semantic network. Each node typically stands for an element of knowledge, 
such as a phoneme, a letter feature,  or a concept. Activation numbers associated with 
each node are typically allowed to spread to neighboring nodes, a process that can 
model priming phenomena and  associative learning.  In GW theory,  activation 
numbers can be used to represent the likelihood that some event will become conscious. 
However, activation cannot be the only necessary condition for consciousness because 
of the Redundancy Effects,  which show that repeated conscious contents  fade rapidly 
From consciousness even though they clearly continue to be highly active b
 other 
criteria (1.31, 2.33). 
Activation Hypotheses. A set of proposals about conscious experience going back to F. 
Herbart in the early 19th century,  suggesting that ideas become conscious when they 
cross some threshold of activation (1.31). 
activation, spreading  (2.33). See activation.
adaptation. In the narrow sense used in Chapter 5,  the ability to match and predict 
input. In a broader sense, adaptation also includes the ability to solve problems (6.0) 
and act upon input (7.0). In the first sense it is treated as a gain in information,  that is, a 
reduction of uncertainty about the input within a stable context. The Redundancy 
Effects  show that all neural structures adapt selectively to stimulation. This may be 
called local adaptation. The fact that repeated predictable conscious events fade from 
consciousness suggests a kind of global adaptation as well (5.0). 
adaptive system.  Any system that works to match informative input. Information 
processing can be viewed in terms of representations  and their transformations, or 
alternatively in terms of adaptive systems.  As theoretical primitives, representation 
and adaptation are quite similar.
Adaptation Function  of consciousness. It is argued that  the premier function of 
consciousness is to facilitate adaptation to novel and informative input (10.2). 
Adaptation Level Theory.  A theory developed by Helson and others, still the major  
effort to date to deal with the way  experience is shaped by previous experiences along 
the same dimension. In GW theory  this is thought to work by means of conscious 
experiences that modify related contexts  (4.0, 5.0)
ambiguity.  The existence of at least two different interpretations of the same event. 
Ambiguity is one of the basic environmental conditions the nervous system must  cope 
with. It is rife in language,  vision, conceptual thinking, the social world, in the 
interpretation of bodily feelings,  and in understanding any novel event. The prevalence 
of ambiguity necessitates a neural mechanism that can combine many knowledge 
sources  to arrive at a single interpretation of the input. Global Workspace  theory 
describes such a mechanism (2.3, 4.13).
Analogy-Forming Function of consciousness. Human beings have a powerful capacity 
for creating analogies and metaphors,   focusing on similarities between otherwise 
different experiences or concepts. This requires  mental representations of these 
different events to  interact. The global workspace  may provide the mechanism for this 
interaction. Certainly novel analogies and metaphors seem to require consciousness to 
be understood (10.00). 
"any" arguments  (2.5).  A set of arguments for the existence of a truly global workspace, 
based on  phenomena in which "any" event of one kind can be demonstrated to interact 
with "any" event of another kind.  These phenomena include cross-modality matching, 
biofeedback training, conditioning (within biological limits), the context-sensitivity  of 
conscious experiences, etc. 
assimilation-accomodation dimension  of adaptation (5.1).  As Piaget points out, 
adaptive processes may or may not be structurally prepared for some event. If they are 
highly prepared, they require little adaptation to detect or learn the event, the case of 
assimilation. If they are unprepared for the input,  deep accomodative changes may be 
demanded in  existing structures. GW theory suggests that accomodative changes 
require a change in the relatively stable contexts  of conscious experience. 
attention. In GW theory, the control of access  to consciousness by reference to long-
term or recent goals (8.00). Attention  may be voluntary  or automatic.  See Prioritizing 
Function. 
attentional access  to information processing resources.  Some psychologists have 
suggested that the role of attention is to control access to knowledge and skills (e.g. 
Navon & Gopher, 19xx).  This is one motivation for  the theory developed in this book. 
(1.32). 
attentional context.  A goal context  designed to bring material to consciousness, for 
example by recruiting receptor orientation (e.g. eye movements), etc. See context, 
options context, automatic control of attention, voluntary attention. (8.21)
attributional ambiguity.  Given the fact that the thoughts, emotions, and intentions of 
other people are invisible, and that we sometimes do not know our own intentions 
either, there is much room for attributional error and variability. A particularly 
interesting case is the issue of self-other ambiguity, in which the identical event may be  
self-attributed  or other-attributed under different circumstances (9.0).
automaticity, automatization.  The tendency of practiced, predictable skills, concepts, 
mental images, and perceptual stimuli  to fade from consciousness.  Automatic 
processes tend to be dissociated  from each other, they take up little central limited 
capacity  and resist voluntary control (1.44, 2.1, 5.13, 5.3). See also de-automatization, 
habituation, Redundancy Effects .
automatic control of attention.  Automatic mechanisms can control access to 
consciousness (8.1). With practice, voluntary attentional strategies tend to become 
automatic and involuntary. See attention, voluntary attention,  and Prioritizing 
Function.
Autoprogramming Function  of consciousness. GW theory suggests that consciousness 
is needed  to develop new operating capacities in the nervous system (10.9). See Self-
maintenance Function. 
 
behaviorism.  Influential physicalistic philosophy of psychology, some forms of which 
commonly deny the existence or functionality of consciousness. 
bi-stable perceptual events. Many stimuli can be interpreted in more than one way. 
Some involve reversible  bi-stable stimuli, like the Necker Cube  or figure-ground 
illusions.  Much more common are non-reversible  cases.  Perceptual learning typically 
shows non-reversible bi-stability. The "Dalmatian" demonstration in 5.11 provides one 
example. See ambiguity. 
biofeedback training. There is evidence that any neural system can come under 
voluntary control, at least temporarily, by giving a conscious  feedback signal whenever  
the target system is active. This remarkable capacity provides  one argument for  truly 
global broadcasting of conscious information (2.5). See "any" argument. 
"blind sight"  Damage to the primary visual cortex sometimes leads to a condition in 
which the victim can recognize visual objects without a sense of their being conscious.  
This is an interesting and important phenomenon, but we argue that such difficult cases 
are not to be used for constructing an adequate theory in the first instance (1.12). They 
are, however, a challenge for a theory built upon more common phenomena. 
brain duality   The two cerebral hemispheres are well-known to have a major division 
down the midline, connected only by the corpus callosum. In fact, there are midline 
divisions even in the midbrain and possibly the brain stem. This is a puzzling feature 
From the viewpoint of GW theory, which emphasizes unity rather than dualit
. One 
possibility is that brain duality has a primarily developmental role. (3.3)
broadcasting, See global distribution
central limited capacity.  Consciousness is associated with a central "bottle-neck" in 
information processing, as shown by selective attention, dual-task techniques, and the 
limitations of immediate memory.  (1.34) By contrast, unconscious specialized 
processors,  together, have much greater processing capacity. See automaticity. 
Chevreul  pendulum.  A classic demonstration of ideomotor control. (7.41)
coalition formation. See cooperative processing.
cognitive architectures.   Cognitive theories that focus on the entire human information 
processing system, rather than on particular subsystems such as short-term memory,  
language, or vision (1.36).
coma.  Damage to parts of the brain delimited by the "extended reticular-thalamic 
activating system"  (ERTAS) seems to lead to coma. This can be interpreted as damage 
to the neural equivalent of a global workspace system. (3.12)
common sense. (1.31) Originally, the general  sense modality that is presumed to 
provide common ground between the special  senses like vision and hearing. This 
traditional idea has much in common with a global workspace.  The common sense 
explained the interaction between the special senses, and their ability to share certain 
features like location, causality, and time of a single event. Aristotle proposed a set of 
modern-sounding cognitive arguments for the common sense, but this concept   is also 
known in Eastern philosophy. 
competition  for access to consciousness. There are two kinds of competition, either 
between potentially conscious inputs (e.g. in a dual-task  paradigm), or between 
different controlling contexts,  when the input is the same (e.g. switching between  two 
interpretations in binocular rivalry or in linguistic ambiguity). Most cases of 
competition seem to involve both (2.3, 4.35, 6.51, 7.8).
computational inefficiency  of conscious processes. (2.11) Conscious processes are 
generally much less efficient than comparable unconscious ones.  Consciously 
controlled skills are slower, involve more mutual interference, and are more prone to 
error than the same skills after automatization 
conceptual vs. perceptual  conscious contents.  See qualitative  vs. non-qualitative  
events. 
conceptual context   Unconscious constraints on conscious access  to abstract concepts.  
Specifically, the conceptual presuppositions  that are needed to use conscious concepts, 
but which are themselves difficult to access.
conceptual Redundancy Effects   Repetitive concepts become more difficult to access 
consciously. (See semantic  satiation , Redundancy Effects ).
conflict-free sphere  of conscious access and control. (7.83) A term borrowed from ego 
psychology to denote the domain in which deep goal contexts  are not in conflict, so 
that a variety of conscious contents can be accessed with minimal mental effort. 
conscious access vs. conscious experience.  We speak of conscious experience   of 
qualitative  conscious events,  as in perception, mental imagery, inner speech, or 
feelings. All these events have experienced dimensions like color, taste, texture, discrete 
boundaries in space and time, etc. We speak of conscious access  in cases like accurately 
reported,  currently "conscious" concepts, beliefs, intentions, and the like, where  there 
are generally no reported conscious qualities (1.54, 4.00, 6.52, 7.63). See perceptual bias  
of conscious experience. 
conscious moment   (2.42) See minimum integration time.
consciousness.  Operationally defined as the set of events that can be reported with 
accuracy, and that are claimed to be conscious, under optimal conditions of report 
(1.21). It  includes qualitative  contents, such as percepts, mental images, inner speech, 
and feelings of pleasure, pain, and affect; as well as non-qualitative  contents, such as 
currently accessible concepts, beliefs, intentions, and expectations (1.25).  The 
operational definition provides a workable starting point about which other properties  
can accrue, such as the fact that conscious contents load central limited capacity.  
Theoretically, a conscious event is defined as a mental representation that is broadcast 
globally,  that is internally consistent,  informative,  and tends to be expressed in a 
perceptual  code  (11.4). See necessary conditions for conscious experience and access, 
conscious access vs. experience. 
conscious experience . See qualitative conscious contents, conscious access. 
consistency.  See  internal consistency.
context.  One of the three main constructs of GW theory,  operationally  defined as a 
system (or set of systems) that constrains conscious contents without itself being 
conscious (1.53, 4.2). Context effects are well-known in virtually all psychological 
domains, including perception, imagery, action control, learning, and conceptual 
knowledge. Theoretically, contexts 
are groups of specialized processors , some of them quite long-lasting, that serve to 
evoke and shape global messages without themselves broadcasting any message (4.32, 
5.11).  Contexts can compete  or cooperate  to jointly constrain conscious contents. See 
attentional context, options context.
context hierarchy.  (4.32)   A nested set of contexts that cooperatively  constrain 
conscious contents. Conscious events are always constrained by the multiple layers of a 
context hierarchy.  Because contexts can be thought of as recursively  defined entities, a 
set of contexts is also a context. (4.3) See Dominant Context Hierarchy. 
context of communication.  For communication to work, the speaker and listener must 
share knowledge that is not conscious at the moment of communication. (4.24)
context-sensitivity.  (2.1) A major property of conscious experience, which is always 
shaped and evoked by systems that are not conscious. See context
Context-setting  function of consciousness. One major role of conscious experience to is 
create the context needed to interpret later experiences. 
(10. 1)
contextualization.  The process by which a conscious content becomes unconscious (due 
to practice and adaptation), and thereby becomes part of a new context --- it  serves to 
constrain future conscious contents. See context, objectification,  decontextualization.  
(5.34)
contrastive analysis.  The empirical evidence for GW theory is summarized in  several 
sets of paired contrasts between similar conscious and unconscious events (See Index to 
Tables and Figures). For example, novel tasks  tend to be much more conscious in the 
beginning than they are  after practice, even though their physical and psychological 
role may be quite similar.  These contrasts are analogous to experiments  in which 
consciousness is the independent variable, and all other factors are held as constant as 
possible (1.22 - 1.24, 2.1).
Control Function of consciousness.  In GW theory,  conscious goal images serve to 
control action. (10.4) See ideomotor theory. 
cortical arousal.  Électrical activity in the cerebral cortex that is typically fast,  low-
amplitude, and desynchronized, and is associated with waking consciousness and 
mental activity. Stimulation of the Extended Reticular-Thalamic Activating System  
(ERTAS) leads to widespread cortical activation (3.1). 
cooperative processing  (coalition formation).  Specialized processors  can work 
together in pursuit of some consciously broadcast goal. Cooperating systems can, over 
time,  come to constitute new specialized processors. (2.32) When contextual systems 
cooperate in this fashion they can be represented as a context hierarchy.  (4.32)
de-automatization.  The tendency of automatic skills after disruption to break apart into 
more consciously accessible components, as in reading  material that is printed upside-
down (1.44).
Debugging Function of consciousness.  People tend to become conscious of violated 
expectations. Conscious error detection may be necessary for such  errors to be mended 
("debugged"), though the details of repair are of course unconscious. (10.3).
Decision-Making Function of consciousness.  GW theory suggests that voluntary 
decisions may involve a "voting procedure" in which competing sets of specialized 
processors add activation  to alternative global messages. Those  receiving the most 
votes tend to remain conscious longest and  have the "last word." The ideomotor theory  
suggests that the last in a series of  conscious experiences  will tend to recruit  effective 
action, so that having the last word in the mental dialogue is extremely important (7.61, 
10.6). 
 
decontextualization.  (4.14) See objectification. 
default  execution  of goal images. The ideomotor theory  states that conscious goal 
images tend to be executed "impulsively" or by default,  unless competing goal images  
or intentions  prevent execution (7.3).
Definitional Function of consciousness.  In GW theory, conscious contents are shaped 
and evoked by unconscious contexts,  interacting through the global workspace.  Thus 
multiple knowledge sources interact  to define the conscious contents, by bringing the 
proper context to bear, and by resolving ambiguities of interpretation (2.32; 4.2; 10.1). 
See Context-setting Function.
depersonalization. A type of self-alien experience,  in which the  victim feels estranged 
From  him-  or herself.  This condition is apparently very common in late 
dolescence 
and early adulthood, and places constraints on the notion of self.  (9.1)
derealization.  A condition in which the world is perceived accurately, but is felt to be 
unreal. (9.1)  See depersonalization.
Diffuse Thalamic Projection System. (See Extended Reticular-Thalamic Activating 
System. )  (3.12)
 
disambiguation  In the GW framework,  a major function of consciousness is to allow 
multiple knowledge sources to interact in order to remove ambiguity in focal contents. 
See Definitional Function  of consciousness. (2.32, 4.13).
disavowed  goals or emotion. (7.82)  In many cases people can be shown to disavow 
goals or emotions which, by other empirical criteria, they clearly have. This suggests a 
conflict between voluntary and involuntary expression of goals and a breakdown of 
metacognitive access.  The ideomotor theory suggests one account of these conflict 
phenomena (7.8). 
dissociation.  Normally unitary functions are sometimes decomposed; conscious access 
to  these functions may be lost, at least for some time.  Decomposability  is one  source 
of evidence for specialized processors.  Dissociation is observable  in memory access, 
knowledge representation, motor control, perception, and self states. (1.4, 9.1). 
distributed system.  A decentralized information processing system, in which many 
specialized processors  work cooperatively  to solve shared problems. GW theory 
describes one such system. (1.36, 2.2)
Dominant Context Hierarchy.  A coherent set of contexts  that  controls current access to 
the global workspace.  Both conceptual  and goal contexts seems to be hierarchically 
organized. (4.32, 6.42)
Dominant Goal Hierarchy.  One kind of Dominant Context Hierarchy,  consisting of 
nested goal contexts  that together constrain access to the global workspace.  It is 
particularly important in  problem-solving, voluntary control,  and the self-system  
(4.32, 6.42, 9.22).
dual-task measures  of central limited capacity.  Two simultaneous tasks will interfere 
with each other if they involve consciousness or mental effort,  even though they may 
be very different from each other.  This is one source of evidence for central limited 
capacity. (1.34)
editing.  The Dominant Goal Context  shapes normal, voluntary  action (7.00). 
Conscious components of the goal structure are broadcast globally, so that  unconscious 
specialized processors can compete against  (edit)  those goal images which they find 
flawed.   Since the most  informative  components typically become conscious (i.e., 
those that are novel, significant, or conflictful),  it follows that these  components  of 
voluntary action must have been  tacitly edited  prior to execution if there was enough 
time to do so (7.32). 
Editing Function  of consciousness. (10.3) Conscious events are broadcast to multiple 
unconscious systems, which can compete against it if it violates their criteria. See 
Flagging Function, Debugging Function. 
editing time.  In the GW version of the ideomotor theory  of voluntary control, the time 
between the onset of a goal image  and its interruption by unconscious receiving 
processors  able to spot errors. See horse-race  model, execution time. 
effort, mental. See mental effort. 
ego-dystonic. See self-alien.
ego-syntonic. See self-attributed. 
emotional  conflict.  See goal conflict.
empirical constraints  on any theory of conscious  experience. See contrastive analysis. 
Enduring Dispositions.  A term used by Kahneman (1973), corresponding to long term 
contexts   in GW theory. (e.g. 9.2) 
ERTAS. See Extended Reticular-Thalamic Activating System. 
event identity, the problem of.   If conscious events create new contexts,  and contexts 
shape later conscious experiences of the same event, it follows that the  event should be 
experienced differently at a later time. Thus the   experienced identity of the event 
changes with learning. This seems paradoxical, but it may be a characteristic  feature of 
the growth of knowledge, as Kuhn notes in the case of science (5.7).
execution time. The time from the onset of a goal image  to the execution of an action 
recruited by the image. If execution time is shorter than editing time,  a slip of speech or 
action is likely to occur. (7.32, 7.5) See also horse-race model, ideomotor theory. 
Executive Function  of consciousness. In GW theory, consciousness is associated with a 
global workspace  in a distributed system  consisting of many specialized processors.  
This architecture does  not involve executive systems in the first instance, just as a 
television broadcasting station does not necessarily involve a government. However, 
the global workspace may be utilized by executive goal hierarchies  to control a great 
variety of activities in the nervous system. See biofeedback training, voluntary control. 
(2.72, Chapters 6-10)
executive ignorance  in voluntary control. In the ideomotor theory,  the claim that 
executive systems do not track the details of control. Everyone can wriggle their fingers, 
but very few people know that the muscles needed to do this are not located in the 
hand, but in the forearm. (7.3).
Extended Reticular-Thalamic Activating System (ERTAS).  A convenient label for  the 
set of nuclei and pathways extending from the brain-stem Reticular Formation  to the 
outer layer of the thalamus  and the Diffuse Thalamic Projection System,  leading  to the 
cortex.  ERTAS  is closely associated with sleep, waking, coma, and cortical arousal  ---  
all aspects of conscious  processes. This system has many of the features of a global 
workspace  (3.12). 
fading of conscious experience  with redundancy.  See Redundancy Effects. 
failure - driven retrieval of contextual  knowledge.  Presupposed knowledge that  rarely 
becomes conscious can become conceptually available when it runs into a severe 
contradiction. (4.14).  See de-automatization,  decontextualization. 
feature-integration view of attention.  A recent theory suggesting that consciousness can 
act as a "glue" to integrate separable features in perception. (1.32).
feedback. Two  kinds of feedback may exist in a global workspace  system. First, a 
global message may be fed back directly to its input processors. Second, receiving 
processors  may feed back their interest in some global message, in order to support 
continued broadcasting of the message.  Probably both kinds of feedback exist. (3.2)
 
filter theory of attention. The hypothesis, associated in modern psychology with 
Broadbent (1958), that the role of  attention is to select some aspects of the stimulus 
world for processing and exclude others. The role of attention is therefore to conserve 
processing capacity for the most important things.
Filter Paradox.  There is good evidence from selective attention  experiments  that 
unattended (unconscious) stimuli are analyzed under some conditions to quite a high 
level. This suggests that  unattended input  involves  as much processing as attended 
input, and thus vitiates the claim that attention saves processing capacity.  GW theory  
resolves the problem by suggesting that  all input is highly analyzed, but only conscious 
input is widely distributed  to a multitude of specialized unconscious processors  (2.2, 
1.4). 
fixedness.  In perception, problem-solving, and action,  being blind to what is "obvious" 
to an outsider. Explained in GW theory  as an effect of context  (4.1). 
Flagging Function  of consciousness. Conscious (global) display of information can 
mobilize many specialized processors to  work on a common topic. This may  happen in 
biofeedback training, for example. (10.3) See Editing Function, Debugging Function. 
fleeting conscious events   Rapid, potentially conscious, limited-capacity-loading events, 
which may be quite important in controlling voluntary action, for one example, but 
which may be difficult to report under ordinary circumstances. However, they are  
often reported  in  Tip-of-the-Tongue  states (1.55). While such fleeting events pose  
evidentiary difficulties, their presence is strongly suggested by GW theory  (1.55, 6.52, 
7.64).
focal consciousness.  (usually contrasted with peripheral consciousness ). The part of 
conscious experience that allows for the clearest discrimination. 
fugue,  psychogenic.  Literally, a "flight" from reality in which the victim travels away 
From home, adopts a new identity, and may suddenly re-discover his or her 
ld 
identity. A syndrome relevant to the issue of self 
in relation to conscious experience (9.1). (See depersonalization, self-alien experiences ). 
functions  of conscious experience. Like other major biological phenomena, 
consciousness plays more than one significant adaptive role. Some 18 separable 
functions can be specified (10.00).
functional  equivalents  of a GW  system  (2.61). GW theory claims that consciousness is  
associated with something like a global workspace, but  that many system architectures 
can behave in a functionally equivalent way. One can think of the system as a 
"searchlight" rather than a "blackboard," for example, or even as a series of Mental 
Senses, only one of which can operate at one time.  All these systems seem to operate in 
much the same way.
functional  unity  of  specialized processors. In the act of riding a bicycle, steering, 
peddling, balance, and visual perception are closely coordinated in a single processing 
coalition. This coalition may be decomposed and reorganized when one steps off the 
bicycle and begins to walk. In the same sense, perhaps any specialized processor  can be 
functionally unitary in a given task, but may be decomposed and reorganized for some 
other task. (1.45). See dissociation, cooperative processing.
global access.  The ability of many specialized processors  to place or support messages 
on the global workspace.  The input side of global distribution.
global  distribution  of  conscious  information (global broadcasting). The ability of 
conscious signals to be  made available very widely to numerous specialized processors.  
The output side of global access.  (2.5) 
global  variable.  In computer science, a variable that is defined for more than one sub-
system of a larger system. 
global workspace.  A  memory that  can be accessed by numerous specialized 
processors, whose contents are widely broadcast  or distributed,  in principle to all 
specialists in the nervous system. One of the three major constructs of GW theory. (2.2)
Global Workspace (GW) theory.  The theory developed in this book, which associates 
conscious experience with a rather simple architecture of the psychological system. GW 
theory has three basic constructs: a global workspace, a set of specialized unconscious 
processors, and a set of unconscious contexts  that serve to select, evoke, and define 
conscious contents. (2.2)
goal addressability.  Some specialized processors  seem to be responsive to goals, 
especially conscious  goals (1.45, 7.2, 7.3). See biofeedback training,  ideomotor theory. 
goal image.  In the GW version of James' ideomotor theory,  a  mental image of a  future 
state which serves to recruit processors and subgoals  that work to achieve the future 
state. Goal images, if they are conscious long enough to recruit an action, are generally 
consistent with the dominant goal hierarchy.  The ideomotor theory suggests that 
conscious goal images are inherently impulsive; i.e., they tend to result in action unless 
they are rapidly contradicted by another conscious event, or by a goal context. (See 
default execution).  It is conceivable however that very fleeting  goal images may 
trigger involuntary  actions by well-prepared systems before they   have been edited  or 
controlled by the dominant goal hierarchy  (7.3). This loss of control may explain slips 
of speech and action, and even psychopathological symptoms.
goal structure.  See  goal hierarchy. 
goal context.   A context  that constrains conscious goal images  without itself being 
conscious. Also called an intention  (4.23, 6.4, 7.3).  See Dominant Goal Hierarchy. 
goal hierarchy. A multi-leveled goal structure, consisting of goals and subgoals. Each 
level may be considered  a goal context.. It seems likely that people become conscious of 
under-determined choice-points in any dominant  goal hierarchy. (6.13, 7.3, 9.2).
habituation.   Most generally, decrease of information processing activity upon 
repetition of input (1.24, 5.13).  All neural structures habituate selectively  to repetitive 
stimulation. That is, they will decrease their activity to the repeated input, but not to 
novel input.  Sokolov (1963) has argued that habituation of the Orienting Responses 
(closely associated with conscious surprise) cannot be a fatigue effect, since fatigue 
would not operate  selectively. Instead, he suggests that habituation reflects a learning 
process  in which the nervous system maintains a model of the stimulus even when it 
has become habituated (and hence is unconscious). GW theory  considers habituation as 
a Redundancy Effect.
habituation of awareness  is one kind of selective decrease in responsiveness, in which 
functions associated with consciousness habituate, including  the Orienting Response,  
perceptual awareness, etc. (1.24, 5.13). See Redundancy Effects. 
 
higher-level contexts.  The higher levels of a context hierarchy,  which are more stable 
and are presupposed by lower levels (4.32). Thus higher-level changes in a context 
hierarchy propagate more widely, to all lower levels, than do low-level changes (4.43, 
9.44). 
horse-race, counter-voluntary errors as a losing, (7.32)  Unwanted errors occur in the 
case of slips of speech and action, psychopathology  and voluntarily resisted 
automaticity (7.5). It is attractive to suppose in these cases that a goal image  tends to be 
executed by default  unless it is interrupted by other editing  systems. If editing takes 
too long, the erroneous goal will be executed. Thus one can imagine a race between 
editing time and execution time. 
hypnosis.  True hypnosis, of the kind found in the highly hypnotizable fraction of the 
population, is interpreted in GW theory  as an absorbed state, in which the dominant 
context hierarchy  allows very little outside competition for access to consciousness. As 
a result, conscious goal images can exercise great ideomotor control  over thought and 
action (7.7).  
ideomotor theory.  In William James and others, the notion that conscious goals are 
inherently impulsive, and tend to be carried out by default,  unless they are inhibited by 
other conscious thoughts or intentions. This theory can be straightforwardly 
incorporated into GW theory, and helps to explain aspects of voluntary action,  the 
problem of non-qualitative conscious events, and a number of other puzzles (7.3). 
imageless-thought controversy.  About the beginning of the 20th century, an intense 
controversy about the status of quasi-conscious events that seem to accompany the "set" 
of solving a problem, and abstract thoughts in general. This controversy was thought by 
many behaviorists to discredit the entire  psychology of the 19th century; in fact, it was 
quite substantive, and raised central issues about the role of consciousness  (1.25, 7.64).  
informativeness.  In GW theory, one of the necessary conditions for a conscious event 
(5.0, 5.4, 11.4). Conscious input is always interpreted in an implicit context of 
alternatives, and results in a reduction of uncertainty among these alternatives. If the 
uncertainty has been reduced to zero, consciousness of the input is lost because its 
information content is now zero. (See Redundancy Effects ).  Even the significance  of a 
conscious event, which clearly affects the chances of its remaining conscious, can be 
interpreted as information  provided by the event  within a dominant goal context. 
information.  Formally, the case of a sender, a receiver, and message channel, in which a 
signal sent to the receiver serves to reduce uncertainty among the receiver's pre-existing 
alternatives (Shannon & Weaver, 1949).  The mathematical measure of information 
based on this definition  has been extraordinarily influential in computer science, 
communication engineering, and even theoretical physics and biology.  In psychology 
there has been debate about its usefulness,  though it has been successfully applied in a 
number of cases. We claim that a somewhat broader conception of information is  
central to the understanding of consciousness (5.0). See informativeness, Redundancy 
Effects.
inhibition. See activation.
inner speech, inner dialogue. (1.12, 1.34, 1.54, 8.16) Clearly one of the most important 
modalities of conscious experience. It has been widely proposed that inner speech is 
often abbreviated, and we suggest that, insofar as we share communicative context with 
ourselves, only those elements that distinguish between alternatives in this context need 
become conscious (4.24). 
input into the  global workspace .   Input into the global workspace  allows global access  
by many different cooperating and competing  processors (2.4, 1.4). There is 
considerable evidence for a minimum integration time  of about 100 milliseconds 
between separate stimuli. The output of the global workspace is globally distributed  
(2.5).
intention. See goal context.
internal consistency.  See necessary conditions  for consciousness. 
involuntary  actions.  Voluntary actions are mainly  automatic  in their details, except 
for certain novel and informative aspects (7.2).  Yet even the automatic  components of 
normal action are perceived as voluntary if they are consistent with the Dominant Goal 
Hierarchy.  Other automatic actions are unwanted, orcounter-voluntary,  such as slips 
of the tongue,  voluntarily resisted automatisms, and psychopathological symptoms 
(7.1, 7.5).  It is important therefore to use the term "involuntary" with care, since it can 
mean either "automatic and wanted" or "unwanted" (counter-voluntary). See also self-
attributed  and self-alien. 
learning.  GW theory  claims that consciousness inherently involves adaptation and 
learning. While it is difficult to demonstrate that consciousness is a necessary condition 
for learning, the theory suggests that there is an upward monotonic function between 
the amount of information  to be learned and the duration of conscious involvement 
necessary to learn it. See informativeness,  zero point problem. 
learning without awareness.  See  zero point problem. 
Learning Function of consciousness.  See learning. (10.2)
limited adaptibility  of specialized processors.  By virtue of the fact that they are 
specialized, these systems can only deal with a limited range of input (1.45, 2.1).
limited capacity.  See central limited capacity.
lingua  franca.  A trade language, such as Swahili or English in many parts of the world. 
By extension, a common language for different neural structures that may do their 
preferred processing in separate codes (1.54).  Given the perceptual bias of conscious 
contents, one likely possibility is a spatio-temporal code. (3.2) Many neural structures 
are indeed sensitive to spatio-temporal information. 
linguistic hierarchy.  The standard view that language is represented structurally  in a 
series of levels, going from acoustic analysis or motor control, to more abstract levels 
like phonemics, morphemics, words, syntax, semantics and pragmatics (2.32). Each of 
these levels can be treated as a specialized processor, or a collection of them. 
logical positivism.  Probably the most  influential philosophy of science in the first half 
of the 20th century; it discouraged free theoretical construct formation in psychology,  
and the study of consciousness in particular (1.11). See behaviorism.
long term memory (LTM).   The store of permanent  memory, generally said to include 
episodic  memory, an autobiographical record of conscious experience, and semantic  
memory, a store of abstract rules and knowledge. LTM could also plausibly include 
permanent skills, the lexicon, and even long-lasting attitudes and personality features. 
See short term memory.
meditation.  Meditative practices seem universally to involve repetition of short words, 
phrases, or sometimes visual input over a long period of time. They therefore seem to 
evoke Redundancy Effects,   which are known to directly influence conscious 
experience (5.72).
mental effort. (7.62, 8.15, 9.22) The subjective experience of resistance to current goals. 
Mental effort takes up central limited capacity, suggesting  that it involves the global 
workspace.  Effortful action may involve an implicit comparison between the predicted 
and actual time to the goal (see execution time ). The perception of effort may be a key 
to the experience of voluntary control (7.62). 
mental workload.  Dual task  measures can be used to assess the degree to which a task 
takes up central limited-capacity. To the extent that doing one task degrades another,  
this loss of efficiency may be used to measure the workload imposed by the first task 
(1.34). 
metacognition.  Knowing one's own mental processes.  One kind of metacognition 
involves self-monitoring,  the conscious comparison of one's  performance with some 
set of criteria (9.3). (See self-concept ). Metacognitive self-monitoring may be degraded 
in absorbed states  like hypnosis , which may dominate conscious limited capacity to 
the exclusion of the conscious components of self-monitoring (7.7). The operational 
definition  of consciousness is unavoidably metacognitive at the present time (1.2). 
metacognitive access.   The ability to retrieve one's own conscious contents. There are 
clear cases of conscious experiences that are difficult to retrieve, such as the Sperling 
phenomenon (1.12). But metacognitive access is indispensable  to the commonly used 
operational definition of consciousness. See metacognition, source attribution, source 
amnesia. 
minimal contrasts,  method of. See contrastive analysis. 
minimum integration time  of conscious experience.  The time during which different 
inputs are integrated into a single conscious experience (2.4). Blumenthal (197x) 
provides numerous sources of evidence suggesting a minimum integration time of 50-
250 milliseconds,  centering about 100 milliseconds.
Mind's  Eye.  The domain of visual imagery, with many resemblances to   visual 
perception. (2.62)
Momentary  Intentions.  Kahneman's  (1973) term,  equivalent to short-term goal 
contexts  in GW theory. 
necessary conditions  for  conscious  experience and access.  GW theory   suggests that 
consciousness involves mental representations  that are globally distributed, internally 
consistent,  and informative.  In addition,  consciousness may require some minimum 
integration time, and it seems to have a perceptual bias. (11.4)
non-qualitative conscious events.  (1.25, 6.52, 7.63, 7.64) Immediately accessible 
concepts, beliefs, intentions, and expectations  that are reported as "conscious," but 
which do not have clear perceptual qualities like color, taste, texture, and clear figure-
ground boundaries in space and time. (See qualitative conscious events ).
non-specific interference.  Simultaneous events tend to interfere with each other if they 
are conscious and voluntary, even if they involve apparently different systems: visual 
imagery will interfere with action control, mental arithmetic with  tactile reaction time. 
Non-specific interference declines  when the competing tasks become automatic with 
practice (1.34).
objectification.  Conscious contents tend to be object-like; even abstract consciously 
accessible concepts tend to be reified and treated as objects (1.53,  4.14, 5.34).  But the 
same events after habituation  are not object-like, and can be said to be contextualized.  
When contextual representations are disrupted, and become object-like again, one can 
speak of decontex-tualization. 
object-like nature of conscious contents.  See objectification.
operational  definition of consciousness.   See  consciousness.
options context.  A particular kind of goal context  that allows two or more  potential 
conscious contents to be compared, so that one can be selected voluntarily (8.2). An 
options context is comparable to a menu or directory on a computer. See voluntary 
attention,  Decision-Making. 
organization vs. flexibility.   The nervous system encounters a trade-off between 
responding in an organized way to predictable input (which is fast and efficient), and 
dealing with novel situations in a flexible way (which is slow and adaptive). The global 
workspace  architecture works to optimize this trade-off. (2.72, 10.01)
Orienting Response. (OR)  The bodily reaction to novel stimuli,  first detailed by Pavlov. 
The OR includes orienting of receptors, desynchronization in the EEG, pupillary 
dilation,  autonomic changes in heart rate, skin conductivity,  and dilation or  
constriction of blood vessels. Recently the P300 component of the evoked cortical 
potential has been added to this list. 
parallel  processing. (1.44, 2.1) In principle, different specialized processors can act 
simultaneously with respect to each other (in parallel), except insofar as they must use 
the limited-capacity global workspace.  See seriality. 
perceptual bias  of conscious experience (2.41).  The fact that  qualitative experiences in 
perception, imagery,  bodily feeling,  etc., are perceptual or quasi-perceptual in nature.   
Even conscious experiences associated with motor control and abstract thought tend to 
be quasi-perceptual (7.22). It is possible that abstract conceptual events, which we speak 
of in terms of conscious access  rather than conscious experience,   may operate through 
momentary quasi-perceptual images (7.63).  See necessary conditions  for conscious  
experience, qualitative , non-qualitative, and ideomotor theory. 
peripheral consciousness.  The quasi-conscious "fringe" of conscious experience 
associated with the  periphery of the visual field and other sensory domains, and with 
the temporal horizon of focal experiences that are just about to  fade;  more generally, 
any borderline conscious experience. Peripheral consciousness is usually contrasted 
with focal  consciousness (1.12). 
potential  contexts. (4.35)  Contexts that may be available among the specialized 
processors, and that may be evoked in a variety of  tasks.  For example, since all actions 
require detailed temporal control,  different actions may use a common pre-existing 
context for this purpose. This is not just a specialized processor,  since potential 
contexts, when they are evoked and begin to dominate the global workspace, can act to 
influence conscious contents without themselves being conscious. See context,  (4.31, 
6.4, 7.32), options context. 
pre-attentive processing.  A term used by Neisser (1967) and others to describe rapid 
hypothesis-testing of perceptual input before it becomes conscious (1.24, 2.32). 
presupposed knowledge.  The context that shapes conceptual thought, but which is not 
readily consciously accessible (4.22). 
priming. (4.1) Conscious events increase the chances of related events becoming 
conscious; they decrease reaction time to related material, and  can sway the  
interpretation of related ambiguous or noisy stimuli. See Context-setting  Function  of 
consciousness. 
Prioritizing Function.  Attentional  systems, which control access to consciousness, are 
very sensitive to significance.  A stimulus such as one's own name is apparently made 
significant by conscious association with high-level goals. Attentional control can be 
used to rehearse  this association until it becomes routine, thus guaranteeing automatic 
access priority to the stimulus. (8.02,  8.2, 10.5)
problem-solving, spontaneous.  Incomplete or unresolved conscious events tend to 
trigger unconscious problem-solving, even if these events  are not reported to involve 
deliberate attempts to solve the problems. (6.2)
process.  a set of transformations of a representation.   (1.4)
processor.  a relatively unitary, organized collection of processes  that work together in 
the service of a particular function. (1.4)
processor, specialized.  (specialist)  (1.45) One of the three main constructs of GW theory 
. Specialized processors  can be viewed as relatively autonomous, unconscious systems 
that are limited to one particular function such as vertical line detection in the visual 
system, noun phrase identification in syntax, or motor control of some particular 
muscle group.  Specialists are said to be recursively organized,  so that they consist of 
other specialists and can make up even larger specialized processors. That implies that 
they can be decomposed and reorganized into another specialist if some other function 
becomes dominant  (1.45, 4.43, 9.44).  When a set of specialists provides routine control 
of GW contents without becoming conscious, it begins to act as a context  (4.31).
psychopathology.  A state of mind characterized by severe and disabling loss of 
voluntary  control over mental images, inner speech, actions, emotions, or percepts.  
GW theory suggests an approach to this loss of control through the ideomotor theory.  
See involuntary.  
psychodynamics.  In the general sense used here, the study of goal conflicts, especially 
when one of the goals is not consciously or metacognitively accessible  (7.81, 9.4).   A 
complete psychodynamics presupposes an adequate theory of volition and 
metacognition. See ideomotor theory. 
publicity  metaphor.  The main  metaphor of Global Workspace theory, motivated by 
the need of specialized processors to communicate globally with others to solve novel 
problems cooperatively (2.2, 2.5). 
qualitative conscious experiences.  Experiences like mental imagery, perception, 
emotional feelings, etc., which have perceptual qualities like color, texture, taste, and 
the like. Contrasted with non-qualitative  events that are often described as conscious. 
See also perceptual bias  of conscious  events. (1.54, 2.41, 7.63)
qualitative context.  The unconscious shaping context  of qualitative experiences. An 
example in visual perception is the automatic  assumption   that light comes from 
above, a contextual  expectation that shapes the experience of visual depth  without 
ever being conscious (4.1). 
range  of conscious contents.  (2.12) The enormous range of possible conscious contents 
contrasts sharply with the apparently limited range of any single specialized 
unconscious processor.  Presumably a  syntax processor cannot handle motor control or 
visual input, but consciousness is at times involved in all of these functions. 
receiving systems.  Specialized processors  that receive a certain global message. 
Chapter 5 develops the argument that receiving systems must feed back their interest in 
the global message, thus joining the coalition of systems supporting global access for 
the message (5.3).
recursive organization  (of processors and contexts).  Specialized processors  may be 
made up of other processors, and can join a coalition  of others to create a superordinate 
processor, depending upon the current function that needs to be served. Thus a tightly 
organized set of processors is also a processor (1.45).  The properties of recursively 
defined entities have been worked out in recent mathematics and computer science. 
Likewise for contexts. (4.31). See cooperative processing. 
Recruiting Function of consciousness.  The ability of global messages to gain the 
cooperation of many receiving systems in pursuing its ends (7.3, 10.4).
Redundancy Effects.  After an event has been learned, repetition causes it to fade from 
consciousness (1.23). This phenomenon is found at all levels of conscious involvement: 
in all sensory systems, in motor control, and in conceptual representation as well (5.13).  
Redundancy Effects provide the strongest argument for the notion that informativeness  
is a necessary condition  for conscious experience. Apparent exceptions can be handled 
in the same framework (5.4). See habituation of awareness. 
relational capacity  of consciousness. The nervous system's impressive  ability to relate 
two conscious events  to each other in a novel way (2.1, 5.11, 6.2).  See context-
sensitivity.
reminders . In order to maintain the unconsciouscontexts  that constrain conscious 
experience,  we may need conscious reminders. This is especially true for contexts that 
encounter competition, that are effortful to maintain, or that involve choice-points with 
some degree of uncertainty (4.42). The need for reminders may explain the role of social 
symbols like membership tokens,  rituals, periodic festivals, rites of passage, etc., some 
of which seem clearly designed to create an intense conscious experience to strengthen 
largely unconscious contexts. 
representation.  A theoretical object that  bears an abstract resemblance (isomorphism) 
to something outside of itself, and which is primarily shaped by this resemblance (1.41). 
Operationally, a representation is often  inferred if an organism can accurately identify  
matches and mismatches between  current and past experience. Representation is 
currently an axiomatic notion in cognitive science;  it shares many features with the idea 
of an adaptive system. 
repression.  Motivated exclusion from consciousness, especially when the process of 
exclusion is itself unconscious. Some patterns emerging from GW theory resemble 
Freudian "repression proper," sometimes called after-expulsion. This is the case when 
fleeting conscious goal images  trigger actions before they can be properly edited  by 
processors that would normally compete against them. Metacognitive access  to these 
events may be minimal, since the goal images are fleeting. They may nevertheless 
trigger involuntary  actions like slips (7.51, 7.8, 8.5).  See psychodynamics. 
residual subjectivity.  The argument made by some (e.g. Natsoulas, 19xx) that we can 
never fully explain the subjective component of conscious experience (1.27). 
Reticular Formation  (RF) of the brain stem and mid-brain.  A densely interconnected 
core  of the brain-stem. that extends to part of the thalamus. Ablation of the Reticular 
Formation generally leads to coma, and stimulation leads to waking and improved  
perceptual discrimination.  In Chapter 3  parts of the RF are described as belonging to 
the Extended Reticular-Thalamic Activating System (ERTAS),  a convenient label for the 
set of neural structures  involved in waking consciousness, sleep, and coma (3.1). 
selective attention.  An experimental technique in which  two separate, densely 
coherent streams of information are provided, typically to each ear, in such a way that 
the subject can only be conscious of one stream at a time. GW theory treats selective 
attention as a contextual fixedness  effect (4.12). See filter theory, Filter Paradox, 
acontextual. 
self-alien experiences.  (Also called ego-dystonic ).  A large set of normal and 
pathological experiences in which people report some form of loss of self (9.1). These 
may vary from severe depersonalization, to making a disavowed statement or an 
involuntary slip of the tongue. Self-alien experiences can be contrasted to closely 
comparable self-attributed  experiences, leading to  a contrastive analysis that places 
empirical constraints on the notion of self. 
self-attributed experiences.  (Also called ego-syntonic ).  Most  experiences are 
attributed to a "self" as observer, and control of  voluntary action is attributed to a "self" 
as agent (9.1). However, there are important cases where experience and control is 
perceived to be self-alien.  A contrastive analysis  comparing similar self-alien and self-
attributed experiences strongly suggests that the concept of self  is scientifically 
necessary, and  provides empirical constraints on this notion.  
self-system (self).  A contrastive analysis  between self-attributed and self-alien 
experiences suggests that self can be treated as the overarching context  of experience 
(9.2).  In Jamesian terms, this involves the "self as I," rather than the "self as me" --- the 
latter involves a conception of self as an object of experience. See self-concept. 
self-concept.  An abstract representation of oneself, presumably accumulated over many 
experiences of self-monitoring.  The self-concept may involve objectification  or an 
external perspective on oneself, and is presumably used primarily to control and 
evaluate performance (9.3). Compared to the great complexity and subtlety of the self-
system,  the self-concept as it is most often expressed by people seems simplistic and 
tendentious. 
self-consciousness.  Seeself-monitoring. 
Self-maintenance Function  of consciousness. (9.44, 10.9). Conscious experiences serve to 
update the self-system,  and at times  may severely violate its deeper contextual levels. 
Attentional control  of consciousness then becomes a major tool for maintaining  
stability of the self-system. 
Self-monitoring Function  of consciousness. (10.8) One major role of consciousness is to 
track aspects of one's own performance, to see if they match one's self-concept. 
self-monitoring, conscious.  Tracking one's own performance  by comparison to some 
set of criteria (8.01, 9.02, 9.31). See self-concept,  self-system, objectification.  
seriality.  Events that are conscious or under voluntary control are constrained to occur 
one after the other, in the limited-capacity bottle-neck of the nervous system. (2.15). The 
same events after habituation  or automaticity  may occur in parallel. 
Short Term Memory. (STM)  Immediate, rehearsable memory, which seems limited in 
size to 7 plus or minus two separate elements, if rehearsal is permitted (1.34).  The 
elements or "chunks" of STM are typically letters, numbers, words, or judgment 
categories, which are themselves quite complex. This suggests that the chunks of STM 
involve knowledge from long-term memory  (LTM), so that STM and LTM cannot be 
segregated. 
significance.  Not all stimuli are equal: some are far more important than others, 
biologically, socially, or personally. GW theory treats significant stimuli as information 
that serves to reduce uncertainty in a goal context (5.23, 9.22). 
"snowballing" access to consciousness.  (3.21).  There are both empirical and theoretical 
reasons to think that access  of some input to consciousness is not immediate, but may 
involve a circular flow of feedback between potential conscious contents and numerous 
receiving processors,   which are needed to support global access  for  the potential 
content (5.3). 
source amnesia. In metacognition,  the failure to attribute conscious experiences to the 
correct event in past experience. Post-hypnotic amnesia for a hypnotic suggestion is a 
good example. Source amnesia occurs in normal states of mind when people forget 
their reasons for having made even a major decision, in part because decisions often 
change the context of experience, so that the pre-decision context is lost. This makes 
recall difficult. Source amnesia  is indeed the norm, not the exception in human 
development. A major source of error in self-monitoring.  See source attribution.   (7.64, 
8.52, 9.52)
source attribution    In  metacognition,  the problem of assigning events to their proper 
sources (7.64, 8.52), especially in attributing the sources of one's own actions to previous 
conscious goals or conditions. One's own goals may be difficult to make conscious,  if 
the goal images  that control novel aspects of one's actions are quite fleeting;  they may 
then be difficult to retrieve, leading to systematic misinterpretation of one's own goals 
and motives. There is much evidence for such failures of source attribution, even when 
the lost information is not particularly painful or embarassing. See source amnesia, 
metacognitive access, self-monitoring.
specialists.  See processors, specialized.
specialized unconscious processors.   See processors, specialized.
stimulation vs. information.  (5.1, 5.2) There is much evidence that the nervous system is 
not sensitive to physical stimulation as such, but is instead highly sensitive to 
information.  For example, the absence of an expected stimulus can be highly 
informative. See Redundancy Effects. 
stopped retinal images. (5.13) The eye is usually protected from excessively repetitive 
input by eye movements, especially the rapid tremor called physiological nystagmus.  
Nystagmus can be defeated by moving a visual stimulus in synchrony with the eye; 
under these circumstances,  visual input fades quickly and tends to be transformed. See 
Redundancy Effects.
stream of  consciousness.  The apparently unsystematic "flights" and "perches" of 
conscious ideation, in the words of William James. Explained in GW theory as an 
ongoing interplay between conscious contents and unconscious contextual systems, 
especially goal contexts  in the process of solving spontaneously posed problems. (6.4) 
See problem solving. 
subgoals.  To  solve a problem or execute an action, conscious goal images can recruit 
specialized processors such as muscular effectors. However,  in most cases the goal 
cannot be achieved directly and subgoals must be recruited. These can be viewed as 
goal contexts that  can become part of the dominant goal hierarchy.  (6.4,  7.22)  Novel 
components of these subgoal contexts may be broadcast to recruit new resources  to 
work toward achieving the subgoal (7.22). 
subliminal perception. See zero point problem. 
suggestibility.  (7.72, 8.24, 9.31). Highly hypnotizable subjects apparently treat the 
hypnotist's suggestions the way others treat their own inner speech:  with a great deal 
of trust and credibility. The ideomotor theory  suggests that hypnosis is an absorbed  
state in which there is minimal competition against goal images.  In addition, 
metacognitive self-monitoring  seems to be limited, perhaps because it requires central 
limited capacity that is not available during absorption. Under these circumstances, 
unusual conscious contents  are presumably not edited.  Credulity and trust may 
simply result from an absence of this Editing Function.
surprise. The fact that surprise seems to erase conscious contents has been pointed out 
by several writers.  In GW theory,  surprise can be treated as a momentary erasure of 
the global workspace by competing contents and contexts. The dominant context 
hierarchy  is disrupted as a result, and works to limit  damage to its lowest levels (4.43).  
Surprising disruption of high-level goal contexts can be stressful and lead to pathology 
(9.44). 
thalamus. (3.12)  Traditionally viewed as a "way station" to the cortex,  parts of the 
thalamus resemble a global workspace  with mutually competitive input from a great 
number of sources, and widely broadcast output through the Diffuse Thalamic 
Projection System.  The outer shell of the thalamus (the nucleus reticularis thalami)  
seems especially well-suited to this task. See  Extended Reticular-Thalamic Activating 
System. 
Theatre Hypothesis of conscious experience.  The view, found in both modern and 
traditional thought, that conscious experience is much like the stage of a theatre in 
which the audience cannot see the management of the actors on stage. A modern 
equivalent is the "searchlight" metaphor; an ancient version is the common sense  of 
Aristotle and Eastern thought (1.31)
Threshold Paradox.   When does something become conscious?  If any global message is 
conscious, then global broadcasting cannot be used to recruit the coalition of processors 
that is needed to gain  global access for it in the first place. But if a global message is not 
necessarily conscious, what then are the necessary conditions for consciousness?  There 
are two theoretical alternatives, labeled theWaiting Room  option and the Momentary 
Access  option (2.43).  The former suggests a hierarchy of increasingly global 
workspaces, which a potential conscious content must follow to become truly global 
and conscious, accumulating supporting coalitions along the way. The latter suggests 
that all systems may have brief global access in order to recruit supportive coalitions, 
but that such brief global messages are not experienced or recalled as conscious (see 
fleeting conscious events, snowballing activation ).
Tip-of-the-Iceberg Hypothesis  of conscious experience.  The view that consciousness is 
only the visible tip of a very large and invisible iceberg of unconscious processes. (1.31)
Tip of the Tongue (TOT) phenomenon.  The process of searching for a known but 
elusive word, which clearly involves a set of criteria for the missing word, though these 
criteria are  not qualitatively  conscious. The criteria are said to constitute an intention  
or goal context.  Further, people often report a fleeting but unretrievable mental image 
of the missing word, indicating that there may indeed be fleeting conscious goal 
images. (6.1, 7.64, 8.52). 
top-down  contextual influences. (4.1) The conscious experience of sensory input is  
always shaped by unconscious contexts. 
triadic pattern.  Many types of spontaneous problem-solving  show a conscious stage of 
problem assignment, followed by unconscious incubation of routine problem 
components, and culminating in conscious display of the solution. (6.2, 6.4)
unconscious, operational definition.  When people are asked under optimal conditions 
to retrieve some information that is clearly represented in the nervous system, and they 
cannot do so,   we are willing to infer the existence of unconscious events (1.21, 1.41). 
Examples are the regularities of syntax  and the properties of highly automatic tasks.   
GW theory suggests that we are unconscious of anything that does not meet all  the 
necessary conditions  for conscious experience. This implies that there are several ways 
for something to be unconscious (11.4).
unconscious choice-points  in the flow of processing. Complex processes involve many 
choice-points between alternative representations. For example, in speech perception 
the linguistic system must often chose between two alternative interpretations of a 
word. Which choice is made can often be influenced by previous conscious experiences 
(4.13, 7.72). See priming.
underdetermined choice-points   in the control of action (7.72). Choice-points in the 
control of action may be quite uncertain; consciousness may be necessary to help 
resolve the uncertainty. Underdetermined choice-points are likely to become conscious 
because they involve points of high uncertainty. See ambiguity. 
universal editing.  (7.32).  A conscious goal image is thought to be broadcast globally to 
all specialized processors in the system. This implies that all processors can also 
compete against conscious goal images and thus interrupt execution of a planned 
action. See editing.
updating. Many unconscious specialized processors may simultaneously track 
conscious experiences,  in order to update their special domain in the light of current 
circumstances (5.14)
variable composition  of specialized processors. See recursive organization. 
vigilance.  The task of monitoring conscious signals, often quite repetitive ones. A 
difficult task that declines in accuracy in a matter of minutes. See Redundancy Effects.
violations of context.  Context  can be treated as a set of expectations about  conscious 
experiences,  and of course expectations can be violated. Often violation of contextual 
expectations causes them to become consciously accessible (4.14). In the context 
hierarchy, deeper violations propagate more widely, and demand more extensive 
adaptation  to rebuild a functioning context hierarchy (4.43, 9.44). See surprise, failure-
driven access to contexts. 
voluntary action. (7.00)  Action that is consistent with one's Dominant Goal Hierarchy,  
and hence is generally self-attributed.   Because the conscious components of the goal 
hierarchy are globally broadcast, many systems have access to them; hence these 
conscious components are tacitly edited  by multiple criteria.  Developmentally one can 
argue that at some point in one's history, all informative and significant components of 
a voluntary action must have been edited.  See ideomotor theory. 
voluntary attention. Attention  is defined here as the control of access  to consciousness. 
Since GW Theory  claims that voluntary control involves conscious (though often 
fleeting) goal images,  it follows that voluntary attention is conscious control of access 
to consciousness (8.12). This can be accomplished through the use of an options context,  
comparable to a menu or directory on a computer, which allows different conscious 
options to become readily available, so that one can choose voluntarily between them.
wakefulness.  In GW theory, a state in which the global workspace is operating. Parts of 
the ERTAS system are known to be involved in the maintenance of wakefulness and 
sleep. (3.1) See cortical arousal. 
working memory.   See Short Term Memory.
zero-point problem.  It is remarkably difficult to find indisputable evidence  about 
events near the threshold of conscious experience, such as subliminal perception, 
learning without awareness,  and the problem of blind sight.  Because  zero-point 
evidence is so controversial, the present approach is based initially on contrastive 
analysis  of clear  cases that are not  disputed.  Much can be accomplished in this way. 
Only after establishing a reasonable  framework based on  agreed-upon evidence do we 
suggest hypotheses about  the zero point. (Preface, 1.12, 7.64) See fleeting conscious 
events. 



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